AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on Android in the US: Q3 2024 Performance
Explore the performance of the top high fantasy games on Android in the US during Q3 2024, highlighting trends in revenue, downloads, and active users.
In the third quarter of 2024, the top high fantasy games on the Android platform in the United States demonstrated varied performance across key metrics. According to data from Sensor Tower, these games showcased diverse trends in revenue, downloads, and weekly active users.
Coin Master from Moon Active saw a gradual decline in weekly revenue from $2.9M in early July to $1.8M by mid-September, before slightly recovering to $2M by the end of the quarter. Downloads fluctuated, beginning at 61.6K and dipping to a low of 41.1K in mid-September, with a slight increase to 44.8K by the quarter's end. Weekly active users experienced a more noticeable decline from 373.4K to 228.4K during the quarter, with a late surge to 340.8K.
Evony: The King's Return, published by TG Inc., maintained a relatively stable revenue stream, peaking at $1.5M in late July, and ending the quarter at $1.1M. Downloads remained consistent, hovering around 38K to 43K, with a slight decrease towards the end of the quarter. The game's weekly active users showed a slight decline from 213.4K to 187.4K.
RAID: Shadow Legends by Plarium Global Ltd experienced an upward trend in revenue, starting at $1M and peaking at $1.2M in late September. Downloads were relatively stable, ranging between 13.8K and 18.3K, with a slight decrease towards the end of the quarter. Weekly active users saw a gradual decline from 74.9K to 65K.
Clash of Clans from Supercell showed fluctuations in revenue, starting at $873K, dipping to $379K mid-July, and rising to $959K by the end of September. Downloads peaked at 41.5K in early August before stabilizing around 15K to 20K. Weekly active users remained robust, with a minor decline from 1.96M to 1.88M.
Total Battle: War of Empires by Scorewarrior experienced stable revenue, starting at $622K, peaking at $625K in early August, and ending the quarter at $594K. Downloads showed a significant increase, rising from 22K to 34.7K by late September. Weekly active users saw a notable rise from 49.4K to 71.1K by the end of the quarter.
For more detailed insights into the performance of these high fantasy games, visit Sensor Tower.